GeForce GTX 260 und GTX 280 im Test
Verfasst 09. September 2008, Autor: Benjamin Kirsche
Benchmarks - Half-Life 2: Lost Coast
Wir verwendeten das HardwareOC Tool mit den Einstellungen:
- Detail Level: Maximum quality
- Filtering mode: Bilinear
- Antialiasing mode: None
- Choose a demo: HOC - Loast Coast
- Heapsize: 64 MB
- High Dynamic Range: None
HL2: Lost Coast 1024x768:
| Jetway GeForce 9600 GSO 384 MB | |
| HIS Radeon HD 3850 256 MB | |
| Zotac GeForce GTX 280 AMP! Edition | |
| XFX GeForce GTX 260 | |
| Zotac GeForce 9500 GT AMP! | |
| HIS Radeon HD 3650 iSilence III |
4x AA / 16 x AF, Treibereinstellung:
HL2: Lost Coast 1280x1024:
| Zotac GeForce GTX 280 AMP! Edition | |
| XFX GeForce GTX 260 | |
| Jetway GeForce 9600 GSO 384 MB | |
| Zotac GeForce 9500 GT AMP! | |
| HIS Radeon HD 3850 256 MB | |
| HIS Radeon HD 3650 iSilence III |
HL2: Lost Coast 1680x1050:
| XFX GeForce GTX 260 | |
| Zotac GeForce GTX 280 AMP! Edition | |
| Jetway GeForce 9600 GSO 384 MB | |
| Zotac GeForce 9500 GT AMP! | |
| HIS Radeon HD 3850 256 MB | |
| HIS Radeon HD 3650 iSilence III |
Die beiden Probanden erledigen ihre Arbeit erwartungsgemäß gut. Wie schon im Far Cry Benchmark liegen die Unterschiede nicht weit auseinander.
Inhaltsverzeichnis
- Einleitung, Testsystem
- XFX GeForce GTX 260 XXX
- Zotac GTX 280 AMP! Edition
- Benchmarks - 3DMark06
- Benchmarks - 3DMark Vantage
- Benchmarks - PCMark05
- Benchmarks - Call of Juarez
- Benchmarks - Company of Heroes
- Benchmarks - Crysis
- Benchmarks - Far Cry
- Benchmarks - HL2: Lost Coast
- Benchmarks - Quake 4
- Benchmarks - Serious Sam 2
- Benchmarks - World in Conflict
- Overclocking & Stromverbrauch
- Fazit












