Zotac GeForce 9800 GX2 - Der Kracher?
Verfasst 20. Mai 2008, Autor: Benjamin Kirsche
Benchmarks - Half-Life 2: Lost Coast
Wir verwendeten das HardwareOC Tool mit den Einstellungen:
- Detail Level: Maximum quality
- Filtering mode: Bilinear
- Antialiasing mode: None
- Choose a demo: HOC - Loast Coast
- Heapsize: 64 MB
- High Dynamic Range: None
HL2:Lost Coast (1024 x 768):
| HIS Radeon HD 2900 XT 512 MB | |
| ASUS EN9600GT 512 MB | |
| HIS Radeon HD 3850 256 MB | |
| ATi Radeon HD 3870 512 MB | |
| ATi Radeon HD 3850 CrossFire | |
| Sapphire Radeon HD 3870 X2 | |
| PoV GeForce 8800 GT 512 MB | |
| Zotac GeForce 9800 GX2 1024 MB |
HL2:Lost Coast (1280 x 1024):
| HIS Radeon HD 2900 XT 512 MB | |
| ASUS EN9600GT 512 MB | |
| HIS Radeon HD 3850 256 MB | |
| ATi Radeon HD 3870 512 MB | |
| Sapphire Radeon HD 3870 X2 | |
| ATi Radeon HD 3850 CrossFire | |
| Zotac GeForce 9800 GX2 1024 MB | |
| PoV GeForce 8800 GT 512 MB |
4x AA / 16 x AF, Treibereinstellung:
HL2:Lost Coast (1024 x 768):
| ASUS EN9600GT 512 MB | |
| Sapphire Radeon HD 3870 X2 | |
| ATi Radeon HD 3850 CrossFire | |
| PoV GeForce 8800 GT 512 MB | |
| Zotac GeForce 9800 GX2 1024 MB | |
| HIS Radeon HD 2900 XT 512 MB | |
| ATi Radeon HD 3870 512 MB | |
| HIS Radeon HD 3850 256 MB |
HL2:Lost Coast (1280 x 1024):
| Sapphire Radeon HD 3870 X2 | |
| Zotac GeForce 9800 GX2 1024 MB | |
| ASUS EN9600GT 512 MB | |
| ATi Radeon HD 3850 CrossFire | |
| PoV GeForce 8800 GT 512 MB | |
| HIS Radeon HD 2900 XT 512 MB | |
| ATi Radeon HD 3870 512 MB | |
| HIS Radeon HD 3850 256 MB |
Merkwürdig: bei diesem Test liefert die Karte sehr niedrige Ergebnisse und erreicht fast dieselben Werte wie die im Frühjahr getestete GeForce 8800 GT.
Inhaltsverzeichnis
- Einleitung, Testsystem
- Zotac GeForce 9800 GX2
- Benchmarks - 3DMark05
- Benchmarks - 3DMark06
- Benchmarks - PCMark05
- Benchmarks - Call of Juarez
- Benchmarks - Company of Heroes
- Benchmarks - Crysis
- Benchmarks - Far Cry
- Benchmarks - HL2: Lost Coast
- Benchmarks - Quake 4
- Benchmarks - Serious Sam 2
- Benchmarks - World in Conflict
- Overclocking - Stromverbrauch
- Fazit












